cronjob ·
August 20, 2010 at 1:00 am
· Filed under Linksplosions
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cronjob ·
August 19, 2010 at 1:00 am
· Filed under Linksplosions
- Enemy Airship! – The Finite, Irreplaceable Hours of Your Life
Steve Swink’s contribution to "Size Doesn’t Matter Day," which was yesterday, apparently.
- SXSWi 2011 Panel Picker – Hey, Gamers, Where the Girls At?
Current TV’s Mario Anima has proposed a SXSW panel about games and girls. It needs your vote! Panelists include: Area 5’s Matt Chandronait, Game Informer’s Philip Kollar, Funtank producer Robin Yang, and ME! So please vote for us, oh please, oh please.
- ALBOTAS – Epic SEGA Desk Prank
SEGA’s Aaron Webber leaves for vacation, returns to an EPIC DESK
- Burning North – On Echo Chambers
"The same dozen or so ideas get lobbed back and forth like so many frisbees until all the interesting material gets stuck on the roof and the players stagger about, blithely wondering where all the stimulation went."
- The Daily What – Star Wars Lego Thing of the Day
Star Wars / Space Invaders / LEGO mashup: only the nerdiest nerds need apply
- Gamasutra – Freeplay 2010: Brandon Boyer Tells Indies To ‘Be Yourself, Be Wonderful’
Really inspiring words for indie game developers and those of us who love them
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cronjob ·
August 17, 2010 at 1:00 am
· Filed under Linksplosions
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cronjob ·
August 14, 2010 at 1:00 am
· Filed under Linksplosions
- 1UP – Spectraspective: The History of the Sinclair ZX Spectrum
Jess Ragan has become one of my favorite retro-writers. Five pages in length, this particular retrospective is pretty in-depth for a 1UP piece, but you should probably read it.
- GameLife – Virtual Boy, Nintendo’s Big 3-D Flop, Turns 15
I remember the day the Virtual Boy launched—August 14, 1995—because it was my 13th birthday! I almost bought a Virtual Boy, and I had waited and waited for the day to arrive, and I ended up spending the money on a leather jacket instead. I still have that jacket, though!
- Cactusquid – Cactus Arcade 2.0
Brand new, downloadable compilation of games from indie developer Cactus. Free! Go get ‘em!
- GOG.com – Phantasmagoria up to 30% off
FINALLY! Phantasmagoria AND PHANTASMAGORIA II YOU GUYS PHANTASMAGORIA II sold together for the low, low price of US$11.18! WHAT THE—but only until Monday, August 16. Hey! It’s almost as if gog.com knew my birthday is this Saturday! Happy birthday to me!
- Pink Tentacle – Vintage Tokyo subway manners posters
Decades-long poster campaign exhorts train passengers—often in clever or surprising ways!—to use their best manners. At least one poster alludes to a video game. Enjoy!
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cronjob ·
August 11, 2010 at 1:01 am
· Filed under Linksplosions
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cronjob ·
August 6, 2010 at 1:02 am
· Filed under Linksplosions
- Attract Mode – So… Who Or What Exactly Is “Babycastles”?
Matt "Fort90" Hawkins is officially Attract Mode’s blogger! Not bad, Adam! After all, Matt’s done plenty of work for Gamasutra and Tiny Cartridge, just to name a couple outlets from memory. Anyway: Babycastles is what you ought to be doing tonight, except that I’m adding it to my del.icio.us links, which means you probably won’t see it until 1am EST
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cronjob ·
August 5, 2010 at 1:00 am
· Filed under Linksplosions
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cronjob ·
August 3, 2010 at 1:00 am
· Filed under Linksplosions

- ALBOTAS.com – ALBOTAS is now on Tumblr!
Holy shit! I’m actually a little bit in shock! Does this mean no more indieclicks ad banner, though? Man. I mean, I have tried, and indieclicks does not just give that privilege out to people. However: now it’s a lot easier to read ALBOTAS from work! Yaaaay!
- DOS Nostalgia – Leisure Suit Larry (VGA) review
Meant to repost this awhile ago (via @gnomeslair)! There is something unspeakably, face-punchingly endearing about Anatoly’s "DOS Nostalgia" video reviews, which themselves focus mainly on DOS-based point-and-click adventures. Here, Anatoly praises the good-lookin’ Leisure Suit Larry I remake.
- The Bygone Bureau – Editor’s List: Required Reading
Wow. Um, I saw I was getting a little traffic from this particular link, and Bureau editor Nick Martens has absolutely paid me I think the compliment of my life. But all the articles listed here—this is a mid-year best-of-2010 reading list—are utterly due your time and interest.
For instance: I know the Robin Sloan piece well, and David Cole’s "Metagames and Containers," an interactive demonstration of our human tendency to invent our own games and little rulesets, is a tremendous accomplishment. As a reader and gamer and Internet-user, you’ll find plenty more hyperlinks to articles sure to engage: there’s "Playing the Odds," "Toy Soldiers," and "On Tetris," to start. So follow the link to, uh, find all those links.
- SideQuesting – The Trouble with GameJournos
I’m a little obsessed with GJAIF, but only in the same way I was—for years—obsessed with Perez Hilton (who will get totally burned today? Let’s watch and wait!). The unhappy truth is, I can’t help but agree. There is now more wrong with Ben Paddon’s humorlessly vindictive Tumblr than ever. Time for me to disconnect?
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cronjob ·
July 15, 2010 at 1:01 am
· Filed under Linksplosions
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cronjob ·
July 14, 2010 at 1:01 am
· Filed under Linksplosions, Places and Events
- Indie City Games – The Indie City Games July 2010 Meeting
Because the inaugural meeting was such a success, the organizers of Indie City Games have arranged a tidy, half-day symposium for current and aspiring game developers based in the Midwestern United States. Among those scheduled to speak at the July 24 event:
Ben Collins-Sussman demystifies interactive fiction; Dai5ychain’s
Jake Elliott demonstrates the possibilities of Flixel; Puzzle Bots designer
Erin Robinson explains Adventure Game Studio.
- Game Journalists Are Incompetent Fuckwits – I think I’ve made my point, don’t you?
You know, there have been other blogs before this one that subscribed to exactly the same theme, and those made me laugh. (When I worked at Ziff, a coworker constantly refreshed one such blog out of grim paranoia, scanning the page for his own name, and that also made me laugh.) This Tumblog never made me laugh, though—in fact, it made me a little bit uncomfortable—so alarmingly serious seemed its author. Which is too bad, because vitriol can be hilarious, so long as it doesn’t get personal. And I’d rather laugh and squirm uncomfortably than never ever laugh, maybe.
In any case, author Ben Paddon now writes that he is closing up shop and hiatus-ing. I have strongly mixed feelings about it because, the truth is, I and a few friends have very actively followed Paddon’s ongoing catalogue of complaints, and as a reader, I’ll miss his blog. I suspect he’s exhausted himself by caring too much, though, and I do think the good games writing is more worth caring about than the bad.
Morning edit: without so much as a dramatic pause, Paddon keeps blogging
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cronjob ·
July 13, 2010 at 1:00 am
· Filed under Linksplosions
- Pixel Prospector – The Big List Of Indie Game Sites
Whoa. (via superlevel.de’s @Fabu)
- McSweeney’s Internet Tendency – Roland Barthes Reviews "Pac-Man."
Cross-saving Mike Nowak’s (@n0wak) hilarious del.icio.us link.
- GameLife – Spooky Platformer Eversion Gets Polished Up for Steam
Guilherme Töws, whom I know best as "Zaratustra" from IRC channels, now has a game on Steam! And while you can still grab the freeware ‘Eversion’ from his website, the US$5 download promises redesigned levels and better graphics. Hop to it!
- Numberless – Sight Unseen
Scott Jon Siegel wonders: with HD televisions and cable services, three-dee tee-vee, the iPhone 4’s "Retina Display," and now the Nintendo 3DS, how is a company supposed to market a technology that the consumer cannot see until he is, well, actually seeing it?
- Lost Levels – Review: Colors
Oh, man, I can’t believe I am only just reading this. I have always dreamed of somehow getting ahold of the source code for this game, slapping it on an SD card, and loading it right up on my beloved Gizmondo. As I understood it back in 2005, ‘Colors’ was meant to be one of two planned ARGs for the Gizmondo handheld device: using cellular network service and the gadget’s built-in GPS, you were supposed to basically wardrive around town until you found another player to brutally murder in-game—kind of like foursquare for Haters. (Or, OK, the idea of cell phone drive-by social gaming is actually pretty old and, I think, Swedish.) Anyway, apparently the solo play in ‘Colors’ is not too great. Oh, well! I guess I’ll just go back to looking for the Gizmondo source code for ‘Johnny Whatever’ instead.
- Drunken Moogle – The Rainbow Road Shot Challenge
The best looking worst idea ever.
- GameLife – Next post UK’s Channel 4 Uses Games to Teach Teens Happiness
Games for good.
- Artful Gamer – The Changing Nature of Gaming Interfaces
Excellent read that elegantly conveys, ultimately, my own horror at touch screen devices. Here’s Chris Lepine’s footnote on button-mashing: "I am using a very special meaning of the word ‘repression’ that Merleau-Ponty introduces in his phenomenology of the body. ... For more details see Lawrence Hass’s book Merleau-Ponty’s Philosophy, pp. 89-90."
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cronjob ·
July 8, 2010 at 1:00 am
· Filed under Books, Linksplosions, Nonfiction
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cronjob ·
June 24, 2010 at 1:00 am
· Filed under Linksplosions
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cronjob ·
June 21, 2010 at 1:00 am
· Filed under Linksplosions
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cronjob ·
June 18, 2010 at 1:00 am
· Filed under Linksplosions, Places and Events
- Game Play: a Celebration of Video Game Performance Art
HEY HEY did you know that in my old life I did a ton of comic book performance art with like a troupe and everything? Didja?
Anyway, LOOK. Look at this! Look at how amazing all these video game performances sound! I’m glad we don’t live in Williamsburg because that’s where I got mugged at gunpoint, but I really wish we could all go to this in July!
I’d especially like to attend "Kewl-Aid Man in Second Life," because it sounds a lot like hanging out in Second Life with Scott Sharkey. He would fly around on his NES hoverboard, or we’d travel around in his TARDIS, and oh my God is it ever fun to harass people.
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