August 28, 2008 at 7:51 am
· Filed under Art, Comics
Chainsawsuit is a pretty weird comic. It isn’t specifically a comic about video games, but its author does play games. He also thinks about cooking, doctors, and Superman.
This strip is from last week. I like it a lot.

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August 23, 2008 at 5:23 am
· Filed under Ephemera, Essays, Fiction
Ah, the game cheat: it’s pure magic.
The following is a screenshot from Timothy McSweeney’s Internet Tendency. The article itself, “Video Game Hints, Tricks, and Cheats,” was published in 2002. It’s pretty weird.

Oh, it gets sillier. Much sillier.
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August 15, 2008 at 3:19 pm
· Filed under Art, Comics
Super Oors World, a comic strip that makes use of adorable pixel sprites and backgrounds, is the twisted (but lovely) work of Jonathan Silvestre. Each “comic book” is presented as a PDF download. This method of distribution irked me at first—I’m a little lazy and prefer browser-based whatevers—but I soon realized I liked the almost-tactile comic book feel of the PDF as I scrolled through. Shows me!
The hero of each strip is a grumpy, sleeping bear. The first episode, Princess SOS, is really terrific and hilariously twee. Here are frames from Princess SOS’s introduction:



From there, our ursine hero embarks on an epic quest to rescue the princess, who is locked in a tower at a Bowser-like castle. Will Super Oors succeed? Only your computer’s copy of Adobe Acrobat knows for sure!
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November 17, 2006 at 1:12 am
· Filed under Comics, Essays, Reviews, Zines and Small Press
Raina Lee introduces issue #3 of 1-Up thusly:
Welcome to 1-Up MegaZine, Issue #3. For those new to 1-Up, our publication represents the ghost of video game future; a world where secret golden coins and power-ups emerge out of the ruins (broken blocks), and everyone can live as many lives as they earn.
It’s a good introduction, encapsulating the dreamy-eyed intellectualism of the zine as a whole—and, for that matter, shedding light on the wherefores of this very website’s title.
1-Up is targeted at, we suspect, a particular kind of gamer. She is a cradle-to-grave gamer, to be sure, but because of the videogame industry’s current climate, she is cornered into that horrible niche called “casual” (or in Nintendo’s lexicon, “latent”) gaming. She intellectualizes and externalizes the videogames of her youth precisely because they are so internalized: her individual videogame experiences are woven into her earliest memory.
Read the rest of this entry »
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