« Wear silly hats. | Calculating gravity (or, rather, acceleration due to gravity) in Mario games »

GDC quicknotes

  • Computer = dead. Have been endlessly checking and re-checking email on iPhone instead. I don’t ordinarily go, “Gee, I’m so glad I own an iPhone!” but during GDC, that’s been my constant refrain. I know, I know: Mac users are so annoying.

  • Met @gkokoris for lunch! Hurrah! Will also meet for dinner, along with Steph of Eliss (and possibly others).

  • Met with Miguel of Spooky Squid Games at 1:30pm (scoop forthcoming).

  • Emily Balistrieri was standing in a long line in front of the Apple store. When she saw me, she cupped both hands to her eyes, miming binoculars.

    I stepped into line with her. “What are we waiting for?” I asked her.

    “Hideo Kojima,” she said. “You know. Metal Gear Solid Touch?”

    I looked at her as if she were crazy. We traded notes on what games looked good to us. She’d just come from interviewing Pixeljam.

    “You’re a nerd,” I told her, “for Pixeljam.”

    “I am!” she agreed. Even the Pixeljam guys acknowledge Em is their biggest fan.

    The line started to move, and we waved goodbye to each other.


About the author:  Jenn thinks the Atari 2600, Game Boy Micro, and Apple iPhone are all viable game consoles. Email her at jenn at infinite lives dot net.


See also

Overheard: GDC afterhours
Come for GDC, stay for the IGS

1 Other Comment

Leave a comment

Psst... This site supports gravatars and OpenIDs. You may also format your comment using Textile markup, if you'd like. Comments may not immediately appear.